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Guild War is a season based PVP mode. Each Guild member start the match with 5 coins. Up to 30 members from each guild battle each other for coins. The guild with the most coins at the end of the match wins.

If you are attacked & defeated you lose 1 - 5 coins depending on how long the match lasted for & how many team members are alive at the end of a match. Up to 30 members from each guild battle eachother for coins & points.

Guild Leaders can now assign roles to each Guild member.

▶ Guild War Roles Edit

Role Max # Attack Info

Commander

1 A guild can have only one Commander.

The Commander role will be able to attack 2 times

Guild War Commander
Protector 4 Each Guild can have up to 4 Protectors.

Protectors can attack 2 times.

Guild War Attacker
Trooper 3 Each Guild can have up to 3 Troopers.

Troopers can attack 3 times

Guild Member -- If a player has not been assigned any role,

they will be able to attack 2 times.

MVP/ACE Mark System

During Guild War, an MVP or ACE mark will be given to players based on the results of the previous Guild War. MVP's & Ace's can only be players who have not been assigned as a Commander, Protector, or Trooper.

Mark Priority for choosing:
[Attack MVP] # of Coins acquired*Daily >
  • # of attacks >
  • Attacked more than once >
  • # of times attacked >
  • # of Coins acquired(in season)
[Defense MVP] # of Coins acquired*Daily >
  • # of attacks >
  • # of remaining Coins >
  • #of Coins acquired(in season)
MVP Attacked more than once >
  • # of times attacked >
  • # of Coins left >
  • # of attacks >
  • # of Coins acquired *Daily >
  • # of Coins acquired (in season).
[ACE]
Number of Coins acquired (in 1 day of battle) >
  • Number of attacks (high to low) >
  • Number of remaining Coins >
  • Number of Coins acquired (in the season).

Guild War Coin Acquisition System: Edit

After the battle, the players will receive Guild Coins based on their battle points.

Total Points

Guild Coins

10 5
9 4
7-8 3
4-6 2
3 1

The Total Acquired Points will be calculated based on the [Battle Duration] and [Number of Heroes Dead]

[Battle Duration]

Duration

Points

Under 2 Mins 5 Points
Under 3 Mins 4 Points
Under 4 Mins 3 Points
Under 5 Mins 2 Points
More than 5 Mins 1 Point
[Number of Heroes Dead]

# of Heroes Dead

Points

0 5 Points
1 4 Points
2-3 3 Points
4 2 Points

Achievements in Guild War:

New Guild achievement are being prepared. During Guild War, your Guild will be able to acquire additional Guild Coins by completing the new achievements.

Achievements

Additional Guild Coins

[Defeat Commander]

Acquire 3 Guild Coins from the opponent Commander

10
[Defeat Protector]

Acquire 10 Guild Coins from the opponent Protector

8
[Defeat Troopers]

Acquire 8 Guild Coins from the opponent Trooper

5
[Defeat Guild Members]

Acquire 40 Guild Coins from the opponent Guild Members

5

* The above mentioned achievements have not been added to the game yet & are planned to be added at a later date.

Guild War Structures Edit

Smithy
GUild structuree
The Smithy adds buffs for the guild in Castle Rush and Guild War. This passive buff increases Physical/Magical Attack
Level Guild Level Cost Time Effect
1 5 200,000 24HR +1% Physical/Magical Attack
2 6 500,000 48HR +2% Physical/Magical Attack
Watchtower
Guild Structure
The Watchtower is a building that provides a debuff for enemies and a

buff for allies. The enemies' Block Rate is decreased while allies' Lethal Attack is increased. These effect are only effective in Castle Rush and Guild War.

Watchtower Buffs
Level 1 -1% enemies' Block Rate, +1% allies' Lethal Attack
Level 2 -?% enemies' Block Rate, +?% allies' Lethal Attack
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